26F-Studio / 26F-Studio/Techmino

In Classic modes, the O piece spawns 1 mino too high

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REMAKE
Dominant language
Lua
Stars
899
Forks
88
PR merge metrics
No merged PRs in 30d

Description

Screenshot with unintended behaviors (Image(s) Here):
Screenshot_2022-05-24-08-04-14-823_org love2d MrZ Techmino Snapshot

If you can reproduce it, write the steps here. If you can't, try to describe what causes the unintended behavior, like pressing a key/button (Details Here):

  1. Start a classic mode
  2. Notice that the O piece spawns 1 mino too high

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by running Techmino and following the reported reproduction steps: start a classic mode and inspect the O piece's spawn position. Trace the classic-mode piece-spawn behavior to identify where the vertical offset is determined. Done means the O piece no longer spawns one mino too high in classic modes and the reported behavior is checked against the screenshot.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Clearly specified
Newbie friendliness
35/100

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