26F-Studio / 26F-Studio/Techmino
In Classic modes, the O piece spawns 1 mino too high
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 899
- Forks
- 88
- PR merge metrics
- No merged PRs in 30d
Description
Screenshot with unintended behaviors (Image(s) Here):

If you can reproduce it, write the steps here. If you can't, try to describe what causes the unintended behavior, like pressing a key/button (Details Here):
- Start a classic mode
- Notice that the O piece spawns 1 mino too high
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by running Techmino and following the reported reproduction steps: start a classic mode and inspect the O piece's spawn position. Trace the classic-mode piece-spawn behavior to identify where the vertical offset is determined. Done means the O piece no longer spawns one mino too high in classic modes and the reported behavior is checked against the screenshot.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 35/100