26F-Studio / 26F-Studio/Techmino

Game muted after receiving phone calls on iOS

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#269 1 comment 0 reactions 0 assignees View on GitHub

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bug upstream issues
Dominant language
Lua
Stars
899
Forks
88
PR merge metrics
No merged PRs in 30d

Description

When receiving a call on iOS, the game is automatically muted even when the call is end.

This issue cannot be solved unless the game itself is restarted.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are identified. Start by reproducing the issue on iOS, then trace the game's audio interruption handling around an incoming call. Done means game audio resumes after the call ends without restarting the game.

Written by the indexing model from the issue text.

Assessment

Tech stack
ios, lua
Domain
game-dev, mobile-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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