26F-Studio / 26F-Studio/Techmino
Game muted after receiving phone calls on iOS
Open
Nobody has claimed this yet.
bug
upstream issues
- Dominant language
- Lua
- Stars
- 899
- Forks
- 88
- PR merge metrics
- No merged PRs in 30d
Description
When receiving a call on iOS, the game is automatically muted even when the call is end.
This issue cannot be solved unless the game itself is restarted.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are identified. Start by reproducing the issue on iOS, then trace the game's audio interruption handling around an incoming call. Done means game audio resumes after the call ends without restarting the game.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- ios, lua
- Domain
- game-dev, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100