26F-Studio / 26F-Studio/Techmino

Add multiple triggers per button

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#258 5 comments 0 reactions 0 assignees View on GitHub

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dispute enhancement hard REMAKE
Dominant language
Lua
Stars
899
Forks
88
PR merge metrics
No merged PRs in 30d

Description

I use for 0ARR soft drop, but the Ultra mode sets its own ARR for the soft drop, which leads to mistakes. I could also use for Sonic Drop, but some modes (Marathon) completely disables both 0ARR softdrop and Sonic Drop so that means I can't soft drop at all. I'd like to be able to set for both 0ARR softdrop and Sonic Drop, which is currently not possible

(oh and I use v for Down 1 so I can put pieces in midair overhangs, so that's not a problem)

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are named in the issue. Start by tracing how button bindings and soft-drop triggers are represented and resolved, then check the Ultra and Marathon mode behavior described in the report. Done means one button can invoke both 0ARR soft drop and Sonic Drop without removing the separate Down 1 binding.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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