26F-Studio / 26F-Studio/Techmino
Add multiple triggers per button
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 899
- Forks
- 88
- PR merge metrics
- No merged PRs in 30d
Description
I use ↓ for 0ARR soft drop, but the Ultra mode sets its own ARR for the soft drop, which leads to mistakes. I could also use ↓ for Sonic Drop, but some modes (Marathon) completely disables both 0ARR softdrop and Sonic Drop so that means I can't soft drop at all. I'd like to be able to set ↓ for both 0ARR softdrop and Sonic Drop, which is currently not possible
(oh and I use v for Down 1 so I can put pieces in midair overhangs, so that's not a problem)
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named in the issue. Start by tracing how button bindings and soft-drop triggers are represented and resolved, then check the Ultra and Marathon mode behavior described in the report. Done means one button can invoke both 0ARR soft drop and Sonic Drop without removing the separate Down 1 binding.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100