133794m3r / 133794m3r/itp298_capstone

Map class

未關閉
#11 0 則留言 0 個 reaction 已指派 1 人 已被 @NathanielMullins 認領 在 GitHub 檢視
enhancement help wanted
主要語言
C++
星號
1
分支
0
PR 合併指標
30 天內沒有已合併 PR

描述

This will track the basic map class. It'll just hold 3 rooms that the person can travel between(maybe) and then it'll have one marked as a "final" room.
This may required a "Room" class.

- [ ] Room class
- [ ] Make sure that they can "move" btween rooms.
- [ ] Contain a boss/mob/something in each room.

貢獻指南

這個儲存庫沒有索引到貢獻指南

研究方向

Look for existing class structure in the codebase to understand the project's design. Start by creating a Room class with properties for connections and a final flag. Then implement a Map class to hold three Room instances and manage movement between them. Test by instantiating the map and verifying room connections and the final room designation.

由索引模型根據 Issue 內容生成。

評估

技術堆疊
cpp
領域
game-dev
Issue 類型
功能
難度
3/5
預估耗時
1-2 天
活躍度
停滯
描述清晰度
基本清楚
新手友好度
45/100

把新 issue 寄到你的電子郵件信箱

精選適合新手參與的 GitHub issue 摘要。