07th-mod / 07th-mod/higurashi-assembly

Tips screen thumbnails improvement

未關閉
#149 2 則留言 0 個 reaction 已指派 0 人 在 GitHub 檢視
主要語言
C#
星號
12
分支
12
PR 合併指標
30 天內沒有已合併 PR

描述

Currently the thumbnails for tips stores in the UI in one giant image like this:

![oni_tips7](https://user-images.githubusercontent.com/539462/41466126-2c4ca7de-70a1-11e8-9c07-882e7cae04b7.png)

It's a real pain to edit this. Some of the previews are currently broken (they move on hover) but fixing that would be so much pain that I can't ask anyone to do it.

Would it be possible to hack the DLL to get the thumbnails from separate files in the CG directory instead of one image in the UI? It would save a lot of time and we could also improve the previews for old chapters.

This would also be a great help for the console arcs (#15).

貢獻指南

這個儲存庫沒有索引到貢獻指南

研究方向

The issue involves modifying a DLL to change how tip screen thumbnails are loaded, from a single combined image to separate files in the CG directory. Start by examining the game's assembly code related to UI and asset loading, likely in C#. Look for references to the tips screen or thumbnail handling. Understanding the game's modding structure and how assets are packed is essential. Success means thumbnails load individually without breaking existing functionality.

由索引模型根據 Issue 內容生成。

評估

技術堆疊
csharp
領域
game-dev
Issue 類型
功能
難度
4/5
預估耗時
3-5 天
活躍度
停滯
描述清晰度
基本清楚
新手友好度
35/100

把新 issue 寄到你的電子郵件信箱

精選適合新手參與的 GitHub issue 摘要。